
Titanfall 2's parkour gameplay was also a strong feature. One of the things that typified Titanfall was its sharp responsiveness. Titanfall 2 multiplayer gameplayįor my gripes about Titanfall 2's presentation, I'd never suggest they trade performance for pixels. But with EA's backing, I expected more from the team behind Modern Warfare. Titanfall 2 launched along far more visually impressive titles like Gears of War 4 and Battlefield 1, which perhaps exacerbated my assessments. However, Titanfall 2 still feels like it's lagging behind the competition in the graphics department on Xbox One.
#TITANFALL 2 GAMEPLAY SERIES#
Obviously, they have made some significant improvements with their customized Source engine, building in new effects and tech that give the series new dimensions. Ultimately, I felt as though Titanfall 2's visual treatment was a mixed bag. I'd argue they belong in a concept art book, rather than attached to the game's backgrounds. They are gorgeous renderings for sure, up there with other high-quality space, sci-fi vistas, but it's hard to ignore their compressed quality in 2016. The game's campaign makes heavy use of flat, 2D static skyboxes that look woefully obsolete. Some of Titanfall 2's visuals occasionally appear dated by time constraints, rather than the limitations of its engine. Titanfall 2's visual treatment is something of a mixed bag. I find myself intrigued to learn more about Titanfall's world, and the execution of the game's characters, particularly the campaign's stoic Titan "BT," certainly help proceedings. The campaign's eclectic cast of villains, alien creatures, and sci-fi structures also gives the franchise some much-needed context.

The new weapons, sound effects, music treatment, and new Titans are brimming with personality and authenticity. That said, Titanfall 2 does massively improve its lighting effects, texture detail, and frame rate stability, perhaps at the cost of those extra pixels.Įven if it looks a little blurry, the game's art direction is on point. I'm not usually particular about resolution, but in shooters, being able to see snipers who otherwise appear like pixelated blurs makes for a better experience, and Titanfall 2 already feels dated in this department.


Call of Duty Infinite Warfare, for example, manages to hit near-full HD on Xbox One, giving it a crisp veneer. Most AAA titles manage to hit higher resolutions on Xbox One in 2016 with the latest SDK updates, so I'm not entirely sure why this isn't the case for Titanfall 2.
